Oblique Strategies for 4 panel comic strips.
Digging around through some old boxes of notes, instructions, ideas, images. Presenting these "oblique strategies" specific to 4-panel comic strips (and as such slightly literal sometimes):
- no difference between panel 3 and 4
- panel 3: a new character walks in.
- one box is all words peanuts: "hey what're you doing with those pliers?"
- 4th panel: report back to a new family member
- reality wins out in panel 4
- ask permission to do something already done
- absurd answer to unsolvable problem calvin and hobbes: how to get quarter out of snow field? melt it with a drier
- try to write as someone who doesn't love coffee
- all empty panels
- get what you want in panel 4 but work for it
- use a famous folk tale but keep it under wraps
- the way something feels
- 1 panel or 2
- something you saw on a meta-Garfield site
- more Japanese: less joke, more (development) movement
- compare 2 wildly different things Peanuts: school and prison (Sally: I'm still thinking!)
- panel 4 is much much later
- what is the silent gesticulating person talking about?
- panel 4 disproves panel 3
- the difference between panel 2 and 4
- the (character's) physical limitations make for a bizarre finale
- traditional character tries something traditional with nontraditional materials example: charlie brown kicking a hose (?)
- Compare AND contrast
- silent visual metaphor
- someone else's visual POV
- action described
- something weird, later contextualized
- everything is off panel
- switch a role
- stretch a character's strength (or weakness) and call him/her on it
- keep characters not on the same page
- funny picture for negative emotion
- beg (or get cocky) for something you don't get in panel 4.
- announce the climax early on
- what can you censor? example: lauren's locker room (****) for bag of crap
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